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Crusader kings 2 plus steamworkshop
Crusader kings 2 plus steamworkshop




  1. Crusader kings 2 plus steamworkshop install#
  2. Crusader kings 2 plus steamworkshop mod#
  3. Crusader kings 2 plus steamworkshop update#
  4. Crusader kings 2 plus steamworkshop manual#
  5. Crusader kings 2 plus steamworkshop archive#

Crusader kings 2 plus steamworkshop install#

Installation of meta-mods (for instance HIP) with selection of modules to install and automatic compatibility patching cannot be triggered automatically.

Crusader kings 2 plus steamworkshop mod#

  • Mods installed via Steam Workshop will auto-update and only latest version of a given mod can be installed, so be careful about non-backward compatible changes, as previous saves may become unplayable.
  • A file inside a mod folder Events/my_events.txt ( Events/) will not be loaded by the game, as the game would expect events/my_events.txt ( events/).
  • A mod file gfx/fonts/MapFont.dds will not override vanilla file gfx/fonts/Mapfont.dds, due to wrong case of file name Map Font.dds.
  • Beware of the case sensitivity of folder and file names when a mod is archived ! These issues will not be reproducible on Windows with an unzipped mod folder, since Windows file system is case insensitive.
  • Game crashes a few seconds after clicking on Update' without going back to the main menu or updating your mod if you have the old descriptor.mod file make sure you delete that before updating.
  • Crusader kings 2 plus steamworkshop update#

  • After changing computer, there is only Publish instead of Update for an existing mod: you first need to publish as a new mod, delete that new mod from the workshop, restart the game and then you are able to update the existing mod.
  • Game crashes a few seconds after clicking on Update and going back to main menu: usually that's ok, the upload will still happen silently in the background, which may take few minutes for a big mod on a low bandwidth connection.
  • Manage button is always greyed out: activate Steam Cloud Synch' for CK2 ( Steam -> Settings/(Preferences on mac) -> Cloud -> Enable cloud sync), it is (strangely) required to upload mods.
  • After updating, go to the mod page on Steam and set the mod to public again.
  • Edit the description in the in-game steam browser and accept the agreement.
  • Launch the game and click on manage content.
  • Make sure there isn’t a descriptor.mod file inside the folder.
  • MyMod.zip will contain a generated descriptor.mod which is identical to mymod.mod. Mod file when downloaded from Workshop (mymod.mod):
  • Once everything looks fine, make the mod public (in the 'Change Visibility' option under the 'Owner Controls')!.
  • Add a description, screenshots or videos, and edit change notes.
  • Copy the URL (ex: /sharedfiles/filedetails/?id=123456) and open in your favorite browser, as it's easier than using the Steam client integrated browser.
  • After upload is finished, mod page will open inside the Steam client.
  • Crusader kings 2 plus steamworkshop archive#

    The zipping to archive format will occur during upload. On main menu, click Content button, then Manage for the mod, and upload.Note: mod must be using path format and not archive format. Launch the game with the mod activated.(Optional) Define an image banner and tags in.Mod upload is managed from within the game: zip from Steam client cache to the mod folder. zip archive, then restart the CK2 launcher, in order to force a re-copy of. mod file with same name but with a path = entry instead of archive =).

    Crusader kings 2 plus steamworkshop manual#

    Verify you don't have a pre-existing manual installation of the mod (a.If the mod background stays red in the launcher after the download has completed in Steam client, it likely means the installation failed: If not, you can force a re-download of the mod by looking into C:\Program Files (x86)\Steam\userdata\\ugc for files & folders referencing the mod (for instance 203770_subscriptions.vdf and \referenced\45371260977302539\mod\), deleting them and restarting Steam client. Verify mod file and archive are present in folder ~\Documents\Paradox Interactive\Crusader Kings II\mod.Note that Steam cloud sync appears to be broken for mods with capitals in user_dir. Make sure you have Steam Cloud enabled.In case no download progress appears in Mod tab, check the setting for downloading while game is running ( Steam -> Settings -> Downloads -> Allow downloads during gameplay).Try subscribing to the mod in Steam client, while CK2 launcher is already started.

    crusader kings 2 plus steamworkshop

  • Verify you haven't reached the 50 subscribed mods limit.
  • If the mod doesn't show up in the launcher:
  • Once the download has completed, tick the checkbox to activate the mod.
  • At the same time a "Crusader Kings II - Workshop Content" download will be triggered in Steam client (where you can monitor progress).
  • crusader kings 2 plus steamworkshop

    Under "Mods" tab, the new mod will appear at the bottom of the mod list as unselectable, with a red background (which does not reflect download progress !).Find the mod on the CKII Steam Workshop.mod file already exists with same name under ~\Documents\Paradox Interactive\Crusader Kings II\mod\ it will conflict during the installation. Important: Remove any previous manual installation of the mod if any.






    Crusader kings 2 plus steamworkshop